Quick and random thing to share (or at least, make available to myself for when I'm curious about it again later on)
Regarding hit points, specifically in 4e D&D:
http://www.enworld.org/showthread.php?p=3998684#post3998684
Of course they talk about how hit points are abstracted, and healing is sortof abstracted too, but then they mention it in a way that I hadn't considered it before.. Getting "hit" and taking "damage" reduces your hit points, but for narrative purposes, perhaps you're not really getting injured and at risk of dying until you're just a whack or two away? All of those other hit points are just a measure of how the fight is going for you.
Dunno, it caught my eye :)
A collection of rambling posts about gaming, running, and politics. (and, in 2009, photography.)
Thursday, January 17, 2008
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